package ballandplayer;

public class Player {
	private int number;
	private float x;
	private float y;
	private float z = 0.0f;

	public Player(int number, float x, float y) {
		super();
		this.number = number;
		this.x = x;
		this.y = y;
	}

	public void move(float xDisp, float yDisp) {

	}

	public void jump(float zDisp) {

	}

	public boolean near(Ball ball) {
		// if()
		return false;
	}

	public void kick(Ball ball) {

	}
}
